5 técnicas simples para The First Berserker: Khazan
5 técnicas simples para The First Berserker: Khazan
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Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
Isso nãeste foi reflexo único Destes aumentos das minhas habilidades ou dos melhores equipamentos do protagonista, mas sim do jogo realmente deter ficado menos desafiador (ou Ainda mais justo) desse ponto em diante.
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Isso porque, apesar por ter propriedades tais como combates punitivos e que dependem bem do gerenciamento por estamina e ambientes usando Porreiro design e atalhos interessantes, eles não trazem todas as ferramentas de que ajudam a dar personalidade ao game.
Quem gosta do um souslike mais “tradicional” provavelmente nãeste vai apreciar tanto o fato de de que não há 1 Colossal mapa interconectado para explorar.
Enquanto o personagem parece aceitar seu destino ingrato, espíritos do guerreiros mortos veem em seu corpo este meio ideal para cumprir seus próprios objetivos.
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Esses problemas de balanceamento impactaram demasiado negativamente na minha gameplay, felizmente sãeste coisas simples por se resolver utilizando um patch futuramente, mas Vive cá este aviso de de que certas partes do game nãeste parecem justas usando este jogador.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all The First Berserker: Khazan you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right